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	<title>Comments on: Game Objects Commandments</title>
	<link>http://www.willmcgugan.com/2007/06/07/game-objects-commandments/</link>
	<description>Blog of Will McGugan</description>
	<pubDate>Sun, 07 Sep 2008 20:36:10 +0000</pubDate>
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		<item>
		<title>By: Will</title>
		<link>http://www.willmcgugan.com/2007/06/07/game-objects-commandments/#comment-2238</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Mon, 11 Jun 2007 18:52:45 +0000</pubDate>
		<guid>http://www.willmcgugan.com/2007/06/07/game-objects-commandments/#comment-2238</guid>
		<description>Hi Robb,

Glad you found Game Objects useful. I'll put copyright statement in the next release. As for license, I want to make it completely free for anyone to use, even commercially, with no draconian rules and regulations. Personally I'd like to use the term 'public domain', but everyone wants a 'license' these days. Let me think about it!

If you would like to submit something to the project, then you are more than welcome! Although, please work with the latest version from SVN, it's changing constantly.

Will</description>
		<content:encoded><![CDATA[<p>Hi Robb,</p>
<p>Glad you found Game Objects useful. I&#8217;ll put copyright statement in the next release. As for license, I want to make it completely free for anyone to use, even commercially, with no draconian rules and regulations. Personally I&#8217;d like to use the term &#8216;public domain&#8217;, but everyone wants a &#8216;license&#8217; these days. Let me think about it!</p>
<p>If you would like to submit something to the project, then you are more than welcome! Although, please work with the latest version from SVN, it&#8217;s changing constantly.</p>
<p>Will</p>
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		<title>By: Robb Drinkwater</title>
		<link>http://www.willmcgugan.com/2007/06/07/game-objects-commandments/#comment-2225</link>
		<dc:creator>Robb Drinkwater</dc:creator>
		<pubDate>Sun, 10 Jun 2007 16:56:37 +0000</pubDate>
		<guid>http://www.willmcgugan.com/2007/06/07/game-objects-commandments/#comment-2225</guid>
		<description>Will,
Per my previous post (below) I now see that you *are* the author of these modules... great work! These should be in every developers toolbox (and not just gamers).
I haven't had time to look over every method, but if you need it I be glad to share some affine classes I've created.

Also, Is it ok to add a GLP license? As well as a credit? Not that I will be destributing your code... but I will be sharing it with my collaborators, and I like to see credit given where it's due. (and you deserve a lot of credit for this!)
And if you want I'll be glad to add some doc_strings

Feel free to email me.
rd</description>
		<content:encoded><![CDATA[<p>Will,<br />
Per my previous post (below) I now see that you *are* the author of these modules&#8230; great work! These should be in every developers toolbox (and not just gamers).<br />
I haven&#8217;t had time to look over every method, but if you need it I be glad to share some affine classes I&#8217;ve created.</p>
<p>Also, Is it ok to add a GLP license? As well as a credit? Not that I will be destributing your code&#8230; but I will be sharing it with my collaborators, and I like to see credit given where it&#8217;s due. (and you deserve a lot of credit for this!)<br />
And if you want I&#8217;ll be glad to add some doc_strings</p>
<p>Feel free to email me.<br />
rd</p>
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		<title>By: Richard Jones</title>
		<link>http://www.willmcgugan.com/2007/06/07/game-objects-commandments/#comment-2109</link>
		<dc:creator>Richard Jones</dc:creator>
		<pubDate>Fri, 08 Jun 2007 00:28:06 +0000</pubDate>
		<guid>http://www.willmcgugan.com/2007/06/07/game-objects-commandments/#comment-2109</guid>
		<description>Great stuff!</description>
		<content:encoded><![CDATA[<p>Great stuff!</p>
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