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Inherited from |
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Inherited from |
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Create a Game Clock object. game_ticks_per_second -- The number of logic frames a second.
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Sets the speed of the clock. speed -- A time factor (1 is normal speed, 2 is twice normal) |
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Advances time, must be called once per frame. Yields tuples of game frame count and game time. max_updates -- Maximum number of game time updates to issue. |
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| Generated by Epydoc 3.0beta1 on Wed Jul 04 22:10:13 2007 | http://epydoc.sourceforge.net |