I've just uploaded a new version of Game Objects. The 3D maths classes (Vector2, Vector3 and Matrix44) are reasonably stable now. I'd like to invite Python coders to play around with them, and suggest any improvements. My intention was to make something that was very easy to use, but well optimized. Game Objects is public domain. Do what you want with the code - go crazy!
There is no documentation at the moment I'm afraid, but here are a few edited highlights.